Role: User Experience Designer/2D&3D Artist / Length: 15days / Platform: HTC VIVE / Type: game / Skill: Concept Art, Models&Animations, Game design, User experience design, Enviroment design / Tools: Maya, Unity, Sketch, Handdrawing, Props making
Becoming a Kungfu master has always being a dream for many people. Using HTC VIVE, our guests will walk into an ancient Chinese environment surrounding by traditional music and architectures. They will be able to hold the swords hitting the flying darts, moving around in the square platform to avoid fire, and forming a Tai-chi shape to become the Kungfu master.
This is the 5th and final round work of building virtual worlds. We formed a team with five team member and building the game in 2-week, then we have another week to decorate the theming of the room for the festival.
We have 2 programmers, 1 sound designer, 1 tech art and 1 artist. My role in the team is the 2D&3D artist, and my work including modeling the environment, create all the characters (rigging, texture, animations), making the theming plan and drawing traditional arts.